More Details
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Summary:
- How casual games like Guitar Hero, Bejeweled, and those for Nintendo Wii are expanding the audience for video games.
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Table of Contents:
- A casual revolution
- What is casual?
- All the games you played before
- Innovations and clones: the gradual evolution of downloadable casual games
- Return to player space: the success of mimetic interface games
- Social meaning and social goals
- Casual play in a hardcore game
- Players, developers, and the future of video games.
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Language Notes:
- Item content: English
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General Notes:
- Includes bibliographical references (pages 233-245) and index.
Description based on: Print version record.
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Physical Description:
- 1 online resource (viii, 252 pages) : illustrations
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Digital Characteristics:
- text file
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Call Numbers:
- GV1469.34.P79 J88 2010eb
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ISBNs:
- 9780262258968 (electronic bk.)
026225896X (electronic bk.)
9780262013376 (hardcover, alk. paper)
0262013371 (hardcover, alk. paper)
1282694588
9781282694583
9780262517393 [Invalid]
0262517396 [Invalid]
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OCLC Numbers:
- 505261026