More Details
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Table of Contents:
- Analysing video game music : sources, methods and a case study / Tim Summers
- Analysing game musical immersion : the ALI Model / Isabella van Elferen
- Modularity in video game music / Elizabeth Medina-Gray
- Suture and peritexts : music beyond gameplay and diegesis / Michiel Kamp
- "It's a-me, Mario!" : playing with video game music / Melanie Fritsch
- Game and play in music video games / Anahid Kassabian and Freya Jarman
- "Listening" through digital interaction in Björk's Biophilia / Samantha Blickhan
- Palimpsest, pragmatism and the aesthetics of genre transformation : composing the hybrid score to Electronic Art's Need for speed shift 2 : Unleashed / Stephen Baysted
- Isaac's silence : purposive aesthetics in Dead space / Mark Sweeney
- Remixed metaphors : manipulating classical music and its meanings in video games / William Gibbons.
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Language Notes:
- English text.
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General Notes:
- Includes bibliographical references and index.
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Physical Description:
- 231 pages : illustrations ; 24 cm.
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Call Numbers:
- ML3540.7 .L83 2016
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ISBNs:
- 9781781791974 (hb)
178179197X (hb)
9781781791981 (pb)
1781791988 (pb)
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Library of Congress Control Numbers:
- 2016002616
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OCLC Numbers:
- 919104794